Guilty Gear Strive Giovanna Combo Video
Here are Combos I discovered training with her using Down and Dust on Counter Hit.
Thank for watching! 🙏🏽😌
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Guilty Gear Strive | Giovanna 'Spin Cycle' Advanced Combos.
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#GGST
Just playing around with BRC juggle. Dunno if there's anything useful you can do with it but it's pretty swaggy. #GGST_GI pic.twitter.com/74MaKB3drE— zer0 (@zer0_irl) June 28, 2021
I have no idea if this is practical in the slightest but it's VERY stylish so there's that #GGST_GI pic.twitter.com/a6wFUtL7TZ— Tim Allen Bong (@WuffFluff) June 28, 2021
Anyways here's a 285 damage combo off of Giovannas close slash. Main issue is it uses 100 meter but like if you've managed to conserve it during a match this combo is useful #GGST_GI pic.twitter.com/QYttCAjcL6— Tim Allen Bong (@WuffFluff) June 28, 2021
Corner to corner wall break for 50 meter. Haven’t seen anything involving ch c.S to j.H. #GGST_GI pic.twitter.com/76TNKxJlzW— J (@Bonkin_) June 28, 2021
Giovanna is dope, pt20original idea by @Mattagross / here's my own take of it. :P#GGST #GGST_GI #PS4share pic.twitter.com/CuPu8fJyhW— lonely🖤Rsn (@lonelyRsn) June 28, 2021
Its cool that she can brc her dash cancel. This is for people who press buttons. Trades with 3f. pic.twitter.com/J4ysQpRbz6— Marth_Kiske (@MarthKiske) June 28, 2021
Same combos (plus one tiny variant) but done on Ky for better idea of damage. pic.twitter.com/hkGfXJdSpt— Matt @ TOTSUGEKIIIII (@Mattagross) June 28, 2021
Giovanna also has something similar although it doesn't build as much meter https://t.co/PR0YotTq1G pic.twitter.com/Bxg3P5RFD6— ShawnEXE (@shawn_exe) June 28, 2021
Practicing some Giovanna corner stuff. I finally could include an air dash confirm into a route.#GGST_GI pic.twitter.com/hxzjenXm2H— diabolis interium (@pureshyt) June 27, 2021
#GGST_GI #GGST_GIO gio dust rc cancel ideas for more damage1st combo: Corner to Corner 250 damage2nd combo: midscreen to corner 246 damage3rd combo: midscreen to corner with no super although it has the 10% buff4th combo: normal dust combo pic.twitter.com/sH9huVwD4q— Moloxia (@ProfMolokhia) June 27, 2021
Is this as much damage as you can squeeze out of this combo? I feel like you could get more, I just don't know where.Maybe sneaking an aerial Dust in somewhere?#GGST_GI pic.twitter.com/K0p6LzfjMa— Matt @ TOTSUGEKIIIII (@Mattagross) June 27, 2021
Jump IAD back jH might be the best way to punish Millia's hair car with GioIt's really nice since it's reactable unless you're at a pretty close range and she stays under you for a lil due to the body block + you can get a wallbreak from almost anywhere.#GGST #GGST_GI pic.twitter.com/5ER20reY6J— Ryukred (@Ryukred) June 27, 2021
Haven't had a ton of time to play the past couple days but learned a nice anti-air conversion from @dekillsage stream! Fun to do. #GGST_GI pic.twitter.com/M8QuKZhiLa— Alex Paulsen (@plexaulsen) June 27, 2021
*Disclaimer*
These are NOT optimal combos. I made these as a starting point to discover how different moves interact with the wall while still being accessible to new players. If you find a route that works better for you, awesome! The BEST combo is the one YOU never drop.
Problems you may experience:
The corner combos should be fairly easy, but if you are having trouble with some of the motions, you should be able to "Pre-input" many of the motion inputs. So in the first corner wall break combo going from crouching Heavy Slash to Sepultura the first input of Sepultura is a Down input, which you already completed by doing the Crouching Heavy Slash, so you just need to roll your thumb back (or plink if on a keyboard) and press Kick to get the Sepultura out. You can ALSO do this with the Standing Kick to Forward HS inputs. There is no command normal for Forward + K, so after the Sepultura you can just hold Forward during the entire string of K to HS to HS (and even CONTINUE holding forward to Pre-input her Ventania Overdrive).
The midscreen wall break combos can be a pit tricky, but not in the way you expect. It was actually harder to NOT make the opponent Wall Splat during the last crouching heavy splash (meaning the Trovão will break the wall. This obviously isn't a huge issue because you still get very good damage). As far as I can tell this is caused by where you are when you START the combo. So if you are a little farther than midscreen, you should have no problem fitting in the crouching HS to Trovão, but if you're starting midscreen or closer, be ready for the wallsplat after the crouching HS.
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