This was a pretty interesting interaction #GGST_IN #GGST_MI #PS4sharehttps://t.co/puohoELgXt pic.twitter.com/IPrV4jzNFf— Phillip Prophete (@Philltastic1) July 13, 2021
#GGST_IN Optimal 6hs loops, probably can get more but I don't wanna spend bar when it already does that much damage pic.twitter.com/oFXDLF5QCa— Cade Harren (@TheSupeu) July 12, 2021
You get a meaty note off of I-No CH 6P; Stop doing HCL and resetting to neutral when you can run it. This might be common knowledge to the underground dojo keyboard cage fighters, but I ain't seen it around. #GGST_IN pic.twitter.com/bpykZpEYq3— Doritos Zesty Mordant (@ssjAnnaPaquin) July 12, 2021
Idea i got when playin @rosebayo to convert off j.K j.D midscreen though just an idea for now #GGST_IN pic.twitter.com/mzVculB37a— Ilsa (@ConyXReaper) July 11, 2021
Optimal counter 2H combo with wall break using half bar. Meterless ud just do my midscreen combo into double chemical luv
https://store.playstation.com/#!/tid=CUSA19210_00
Usually dont do this version but this is what u do for the most meterless dmg after hitting counter 2H. i do the same combo but instead end in stroke to get hard knockdown
https://store.playstation.com/#!/tid=CUSA19210_00
Pretty decent damage from a corner switch off of 6H CH with 1 RCThree ideas for a combo here, they're all pretty simple so it shouldn't take too long to optimize#GGST_IN pic.twitter.com/O4meVReMdL— Ms Nabs! 🐶 (@DatNab) July 11, 2021
i dunno if its the optimal punish but it does only take 50 meter 🥲CH 2HS > 236HS > 6HS > 214K > 23698HS~HS > j.S > 632146S#GGST_IN #GGST pic.twitter.com/n3ei4tBmRA— red ninja turtle (@Un_Enjoyment) July 11, 2021