Sol: Command Normal Boosted Gunflame & Bandit Bringer
Run info: Runs are played on Redream emulator (has no save-state support) with PS3 controller. Will be switching to smashbox after I complete the last few uncompleted levels and start optimizing individual level times.
Community Discord: https://discord.gg/mfbHCJm
Twitch: https://www.twitch.tv/scumbag_negative
First Name: Ryan Last Name: Bottom Text on Twitter
#GGST_SO Showing a more optimal 6h ch combo then an easier one after.https://t.co/yCBgFHxo4X pic.twitter.com/XvLKwRo00T— First Name: Ryan Last Name: Bottom Text (@Friendguutsu) June 17, 2021
#GGST_SO not sure why i didn't get the knockdown from Hvv #PS4sharehttps://t.co/PGc4EIvOxZ pic.twitter.com/Oa4dnnRCHY— Akira Ryuunoske (@AkiraRyuunoske) June 17, 2021
I got 307 without TR. The TK HSVV has to be close to perfect for this route. pic.twitter.com/fEwyYM1EwW— B-Ran (AKA McPuffle) (@ShowYouCanSYC) June 13, 2021
Saw a post about how guard break state affects proration and it lead me to this. Very expensive and can likely fuzzy guard if you don't delay 2K, but potentially useful.#GGST_SO— Razgriz (@Razgriz4500) June 16, 2021
Sol 100 meter fuzzy idea scooped from @Ninjaelephant31. The cS is a bit annoying but def easier than Ky fuzzy lol.. #GGST_SO pic.twitter.com/xNb2iayrAG— Somedog 🏳️🌈🌈 BLM! (@NotALeadingDog) June 16, 2021